Risa Tadauchi is an XR developer with a background in architecture.Her practice explores the intersection of philosophy and technology, focusing on ontology, user-centred design, and collective world-building. Since 2017, she has used real-time simulation tools as core methods, applying them to VR development, prototyping, motion capture, and installations.She specialises in mediating the realisation of immersive projects, developing project-dependent workflows that connect creators, design, and audiences. Her collaborations span multiple disciplines, including art, engineering, and science. In 2024–25 she collaborated on the immersive artworks The Living Factory and The Metabolic Guide to Space Survival.From 2017–2023 she was part of Zaha Hadid Virtual Reality Group, contributing to Spatial Matrix (2018), Project Correl (2019), New Worlds (2022), and SuperChalet VR (2023). In 2022 she joined the EU-funded Horizon 2020 project PrismArch as a VR researcher and co-authored publication chapters on cybernetic architecture.She holds an M.Arch from the Bartlett School of Architecture, UCL, and a B.A. from Oxford Brookes University. Her collaborative work has been exhibited internationally at the Venice Architecture Biennale, Dongdaemun Design Plaza (Seoul), Museo Universitario Arte Contemporáneo (Mexico City), and the Gallery at Arts University Bournemouth, among others.Her personal practices in tanka (Japanese poetry) and dance have shaped her understanding of user-centred design, as well as the aesthetics of rhythm and motion in real-time content.
Her research and creative work are often initiated and shaped by reading and writing, particularly in philosophy and literature. She values interpreting underlying meanings in subjects and objects as a method for creative problem-solving and for developing design discourse and aesthetics. Through these explorations, she seeks to experiment with and translate nonverbal language into interactive and immersive experiences through technology.